AI Insights · Timothy · July 2021
Top 5 2D Anime Games on iOS in Brazil: Q2 2021 Performance
Discover the performance trends of the top 5 2D anime games on iOS in Brazil during Q2 2021, including download rates, revenue, and active user statistics.
Explore the performance of the top 5 2D anime games on the iOS platform in Brazil during the second quarter of 2021. Data from Sensor Tower reveals interesting trends in weekly downloads, revenue, and active users for these popular games.
Hero Wars: Alliance RPG started the quarter with weekly downloads peaking at about 19K in early May. However, a significant drop followed, with downloads dwindling to just under 200 by the end of June. The game's weekly revenue demonstrated fluctuations, peaking at nearly $24K in early April and again in early June, but dipping to around $9K mid-June. Active user numbers saw a high of approximately 27K in early May before declining to around 10K by mid-June, eventually rebounding slightly to 14.5K by the end of the quarter.
Gacha Club maintained a steady download rate, starting with about 3.1K weekly downloads and ending the quarter with a slight increase to 3.2K. Active users saw a consistent decline from roughly 112K at the beginning of the quarter to around 57.7K by the end.
Gacha Life experienced a stable download trend, with weekly downloads starting at around 2.9K and rising to about 3.2K by the end of June. Revenue for this game remained minimal, fluctuating between $4 and $24 weekly. Active users decreased from approximately 192.8K in late March to around 78.3K by the end of the quarter.
Super Saiyan Fighter showed a sharp decline in performance. Weekly downloads started at approximately 4.3K but dropped to nearly zero by the second week of May. Revenue followed a similar pattern, starting at around $1.5K and falling to negligible amounts by mid-May.
Yu-Gi-Oh! Duel Links had a relatively stable performance in terms of active users, starting at about 10K and ending at a similar level by the end of June. Weekly downloads began at 827 and gradually decreased to 149. Revenue saw fluctuations, peaking at around $7.2K mid-May, and maintained a range between $2.5K and $5.9K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower's platform.